using AppServer;
using AutoMapper;
using Microsoft.Extensions.Configuration.EnvironmentVariables;
using System;

var builder = WebApplication.CreateBuilder(args);

// Add services to the container.

builder.Services.AddControllers();
// Learn more about configuring Swagger/OpenAPI at https://aka.ms/aspnetcore/swashbuckle
builder.Services.AddEndpointsApiExplorer();
builder.Services.AddSwaggerGen();

builder.Services.AddControllersWithViews();

builder.Services.AddTransient<IImageHandler, ImageHandler>();
builder.Services.AddTransient<IImageWriter, ImageWriter>();

//var configuration = new ConfigurationBuilder().SetBasePath(Environment.CurrentDirectory)
//    .AddJsonFile("hosts.json")
//    .Build();

//var config = new AutoMapper.MapperConfiguration(cfg =>
//{
//    cfg.AddProfile(new Pro)
//});

var app = builder.Build();

// Configure the HTTP request pipeline.
if (app.Environment.IsDevelopment())
{
    app.UseSwagger();
    app.UseSwaggerUI();
}

app.UseHttpsRedirection();

app.UseAuthorization();

app.MapControllers();

AppServer.AppServerController.instance.Start();
ServerConfig.Init(builder.Environment.WebRootPath);
GameDebug.Log($"app start!");

app.Run();
